Files
2026-05-06 08:17:32 +08:00

1.2 KiB

assets/scenes

This directory hosts Cocos Creator 3.8 scene files (.scene). Because scene files embed UUIDs generated by the editor, they must be created from within Cocos Creator rather than by hand.

Scenes required by the MVP (task 9.2 and task 7.2):

Scene file Purpose Created in task
Boot.scene Root scene, binds GameBoot.ts 1.1
StoryIntro.scene Three-page pixel-art opening cutscene 9.1
MainMenu.scene Main menu, level select, settings 9.2
Level_1_1.sceneLevel_1_5.scene Chapter-1 stages 7.2
Boss_ShuangHuanFang.scene Double-phantom boss arena 8.1
Settlement.scene End-of-stage and chapter settlement 9.2

How to create the Boot scene

  1. Open this project in Cocos Creator 3.8.3.
  2. File ▸ New ▸ Scene, save as assets/scenes/Boot.scene.
  3. Add an empty node named Boot, attach the GameBoot component (assets/scripts/GameBoot.ts).
  4. Set it as the project's default scene in Project ▸ Project Settings ▸ Project ▸ Start Scene.

No code changes are required once the scene and start-scene reference are set; the whole boot pipeline is script-driven.