Merge feature/add_skin into master: resolve all conflicts
- GameGlobal.js: keep upstream SERVER_URL with /ws suffix - en.js/zh.js: merge both settings.nickname and settings.profile keys - SettingsScene.js: keep both nickname row and profile button - server/index.js: merge express app + content security proxy with noServer WebSocket mode and path validation - Add .gitignore for node_modules and .codebuddy
This commit is contained in:
@@ -0,0 +1,548 @@
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/**
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* ChatRoomScene.js
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* Chat room scene for in-game communication.
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* All messages are checked against content security before sending.
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* Muted users cannot send messages.
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*/
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const {
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SCREEN_WIDTH,
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SCREEN_HEIGHT,
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COLORS,
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SCENE,
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} = require('../base/GameGlobal');
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const { t } = require('../i18n/I18n');
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const ContentSecurityManager = require('../managers/ContentSecurityManager');
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// ============================================================
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// Layout Constants
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// ============================================================
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const CENTER_X = SCREEN_WIDTH / 2;
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const INPUT_HEIGHT = 36;
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const SEND_BTN_WIDTH = 60;
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const MAX_VISIBLE_MESSAGES = 50;
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const MESSAGE_AREA_TOP = 50;
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const MESSAGE_AREA_BOTTOM = SCREEN_HEIGHT - 60;
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// ============================================================
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// Chat Room Scene
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// ============================================================
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const ChatRoomScene = {
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// Chat state
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_messages: [],
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_inputText: '',
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_errorMessage: '',
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_isSending: false,
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_localViolation: false,
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_isMuted: false,
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_muteRemainingText: '',
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_scrollOffset: 0,
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// User info
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_openid: '',
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_nickname: '',
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// Touch rects
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_backBtnRect: null,
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_inputRect: null,
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_sendBtnRect: null,
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_reportTargetMsgIdx: -1,
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// Report overlay state
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_showReportOverlay: false,
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_reportContentId: '',
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_reportTargetUserId: '',
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_reportContentSummary: '',
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enter() {
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this._messages = [];
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this._inputText = '';
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this._errorMessage = '';
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this._isSending = false;
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this._localViolation = false;
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this._isMuted = false;
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this._muteRemainingText = '';
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this._scrollOffset = 0;
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this._showReportOverlay = false;
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// Load user info
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try {
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this._openid = wx.getStorageSync('player_openid') || '';
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const profile = wx.getStorageSync('player_profile');
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if (profile) {
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const parsed = JSON.parse(profile);
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this._nickname = parsed.nickname || '玩家';
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}
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} catch (e) {
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this._nickname = '玩家';
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}
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// Calculate layouts
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this._backBtnRect = { x: 10, y: 10, w: 60, h: 30 };
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this._inputRect = {
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x: 10,
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y: SCREEN_HEIGHT - INPUT_HEIGHT - 10,
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w: SCREEN_WIDTH - SEND_BTN_WIDTH - 30,
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h: INPUT_HEIGHT,
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};
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this._sendBtnRect = {
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x: SCREEN_WIDTH - SEND_BTN_WIDTH - 10,
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y: SCREEN_HEIGHT - INPUT_HEIGHT - 10,
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w: SEND_BTN_WIDTH,
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h: INPUT_HEIGHT,
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};
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// Check mute status
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this._checkMuteStatus();
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},
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exit() {
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wx.hideKeyboard();
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},
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update(dt) {},
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render(ctx) {
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// Background
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ctx.fillStyle = '#1a1a2e';
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ctx.fillRect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
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// Title bar
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ctx.fillStyle = 'rgba(0, 0, 0, 0.3)';
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ctx.fillRect(0, 0, SCREEN_WIDTH, 45);
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ctx.fillStyle = '#FFFFFF';
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ctx.font = 'bold 16px Arial';
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ctx.textAlign = 'center';
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ctx.textBaseline = 'middle';
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ctx.fillText(t('chat.title'), CENTER_X, 22);
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// Back button
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ctx.fillStyle = '#AAAAAA';
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ctx.font = '12px Arial';
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ctx.textAlign = 'left';
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ctx.fillText('← ' + t('common.back'), 15, 22);
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// Messages area
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this._renderMessages(ctx);
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// Input area
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this._renderInputArea(ctx);
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// Error message
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if (this._errorMessage) {
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ctx.fillStyle = '#FF4444';
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ctx.font = '11px Arial';
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ctx.textAlign = 'center';
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ctx.fillText(this._errorMessage, CENTER_X, SCREEN_HEIGHT - INPUT_HEIGHT - 25);
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}
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// Report overlay
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if (this._showReportOverlay) {
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this._renderReportOverlay(ctx);
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}
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},
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handleTouch(type, e) {
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if (type !== 'touchstart') return;
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const touch = e.touches[0];
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const x = touch.clientX;
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const y = touch.clientY;
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// Report overlay handling
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if (this._showReportOverlay) {
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this._handleReportOverlayTouch(x, y);
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return;
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}
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// Back button
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if (this._hitTest(x, y, this._backBtnRect)) {
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const sm = GameGlobal.sceneManager;
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sm.switchTo(SCENE.MENU);
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return;
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}
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// Input field - show keyboard
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if (this._hitTest(x, y, this._inputRect)) {
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if (this._isMuted) {
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this._errorMessage = `您已被禁言,剩余时间:${this._muteRemainingText}`;
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return;
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}
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this._showKeyboard();
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return;
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}
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// Send button
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if (this._hitTest(x, y, this._sendBtnRect)) {
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this._handleSend();
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return;
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}
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// Long press on message for reporting
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// (Simplified: double-tap to report for now)
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},
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// ============================================================
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// Message Sending
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// ============================================================
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_showKeyboard() {
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wx.showKeyboard({
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defaultValue: this._inputText,
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maxLength: 200,
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multiple: false,
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confirmHold: false,
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confirmType: 'send',
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});
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this._onKeyboardInput = (res) => {
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this._inputText = res.value;
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// Real-time local sensitive word check
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if (this._inputText) {
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const csm = GameGlobal.contentSecurityManager;
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if (csm && csm.isInitialized()) {
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const localCheck = csm.checkLocalText(this._inputText);
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if (localCheck.hasViolation) {
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this._localViolation = true;
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this._errorMessage = '内容包含违规信息,请修改';
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} else {
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this._localViolation = false;
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this._errorMessage = '';
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}
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}
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}
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};
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this._onKeyboardConfirm = () => {
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this._handleSend();
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};
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wx.onKeyboardInput(this._onKeyboardInput);
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wx.onKeyboardConfirm(this._onKeyboardConfirm);
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},
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_hideKeyboard() {
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if (this._onKeyboardInput) {
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wx.offKeyboardInput(this._onKeyboardInput);
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this._onKeyboardInput = null;
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}
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if (this._onKeyboardConfirm) {
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wx.offKeyboardConfirm(this._onKeyboardConfirm);
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this._onKeyboardConfirm = null;
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}
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wx.hideKeyboard();
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},
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async _handleSend() {
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if (this._isSending || this._localViolation) return;
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const csm = GameGlobal.contentSecurityManager;
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if (!csm || !csm.isInitialized()) return;
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const content = this._inputText.trim();
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if (!content) return;
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// Check mute status first
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if (this._isMuted) {
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this._errorMessage = `您已被禁言,剩余时间:${this._muteRemainingText}`;
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return;
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}
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// Local check
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const localCheck = csm.checkLocalText(content);
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if (localCheck.hasViolation) {
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this._errorMessage = '内容包含违规信息,请修改';
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return;
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}
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this._isSending = true;
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this._errorMessage = '';
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// Server-side check
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const result = await csm.fullTextCheck(this._openid, content, ContentSecurityManager.SCENE.CHAT);
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this._isSending = false;
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if (result.pass) {
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// Add message to list
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this._messages.push({
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id: `msg_${Date.now()}`,
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userId: this._openid,
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nickname: this._nickname,
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content,
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timestamp: Date.now(),
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isLocal: true,
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});
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// Keep only last MAX_VISIBLE_MESSAGES
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if (this._messages.length > MAX_VISIBLE_MESSAGES) {
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this._messages = this._messages.slice(-MAX_VISIBLE_MESSAGES);
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}
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this._inputText = '';
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this._errorMessage = '';
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this._hideKeyboard();
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// Scroll to bottom
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this._scrollOffset = 0;
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} else {
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this._errorMessage = result.errorMessage;
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}
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},
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// ============================================================
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// Mute Status Check
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// ============================================================
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async _checkMuteStatus() {
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const csm = GameGlobal.contentSecurityManager;
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if (!csm || !csm.isInitialized() || !this._openid) return;
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try {
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const status = await csm.getMuteStatus(this._openid);
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this._isMuted = status.isMuted;
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this._muteRemainingText = status.remainingText || '';
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} catch (e) {
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// Assume not muted on error
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this._isMuted = false;
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}
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},
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// ============================================================
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// Reporting
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// ============================================================
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_showReportForMessage(msgIdx) {
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if (msgIdx < 0 || msgIdx >= this._messages.length) return;
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const msg = this._messages[msgIdx];
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if (msg.isLocal) return; // Can't report own messages
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this._reportContentId = msg.id;
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this._reportTargetUserId = msg.userId;
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this._reportContentSummary = msg.content.substring(0, 20);
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this._showReportOverlay = true;
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},
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async _submitReport(reason) {
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const csm = GameGlobal.contentSecurityManager;
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if (!csm || !csm.isInitialized()) return;
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const result = await csm.submitReport({
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contentId: this._reportContentId,
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targetUserId: this._reportTargetUserId,
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contentType: 'chat',
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contentSummary: this._reportContentSummary,
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reporterId: this._openid,
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reason,
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});
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this._showReportOverlay = false;
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if (result.success) {
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wx.showToast({ title: '举报已提交', icon: 'success' });
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} else {
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wx.showToast({ title: result.message || '举报失败', icon: 'none' });
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}
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},
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// ============================================================
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// Render Helpers
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// ============================================================
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_renderMessages(ctx) {
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const areaTop = MESSAGE_AREA_TOP;
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const areaBottom = MESSAGE_AREA_BOTTOM;
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const padding = 10;
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const msgHeight = 40;
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const startY = areaBottom - msgHeight;
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// Clip to message area
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ctx.save();
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ctx.beginPath();
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ctx.rect(0, areaTop, SCREEN_WIDTH, areaBottom - areaTop);
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ctx.clip();
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// Render messages from bottom to top
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let y = startY - this._scrollOffset;
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for (let i = this._messages.length - 1; i >= 0; i--) {
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const msg = this._messages[i];
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if (y < areaTop - msgHeight || y > areaBottom) {
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y -= msgHeight;
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continue;
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}
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const isLocal = msg.isLocal;
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const msgX = isLocal ? SCREEN_WIDTH - padding - 200 : padding;
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// Message bubble
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ctx.fillStyle = isLocal ? 'rgba(74, 144, 226, 0.3)' : 'rgba(255, 255, 255, 0.1)';
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ctx.fillRect(msgX, y, 200, msgHeight - 4);
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// Border
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ctx.strokeStyle = isLocal ? '#4a90d9' : '#555555';
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ctx.lineWidth = 1;
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ctx.strokeRect(msgX, y, 200, msgHeight - 4);
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// Nickname
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ctx.fillStyle = isLocal ? '#FFD700' : '#CCCCCC';
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ctx.font = 'bold 10px Arial';
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ctx.textAlign = 'left';
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ctx.textBaseline = 'top';
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ctx.fillText(msg.nickname, msgX + 6, y + 3);
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// Content
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ctx.fillStyle = '#FFFFFF';
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ctx.font = '11px Arial';
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const contentPreview = msg.content.length > 25 ? msg.content.substring(0, 25) + '...' : msg.content;
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ctx.fillText(contentPreview, msgX + 6, y + 18);
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// Report button for non-local messages
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if (!isLocal) {
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ctx.fillStyle = '#FF6347';
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ctx.font = '9px Arial';
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ctx.textAlign = 'right';
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ctx.fillText('⚠举报', msgX + 196, y + 3);
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}
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y -= msgHeight;
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}
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ctx.restore();
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// Scroll hint if there are more messages
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if (this._messages.length > 0 && this._scrollOffset > 0) {
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ctx.fillStyle = 'rgba(255, 255, 255, 0.3)';
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ctx.font = '10px Arial';
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ctx.textAlign = 'center';
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ctx.fillText('↑ 向上滚动查看更多', CENTER_X, areaTop + 10);
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}
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},
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_renderInputArea(ctx) {
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// Input box background
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ctx.fillStyle = 'rgba(255, 255, 255, 0.1)';
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ctx.fillRect(this._inputRect.x, this._inputRect.y, this._inputRect.w, this._inputRect.h);
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|
||||
ctx.strokeStyle = this._localViolation ? '#FF4444' : '#555555';
|
||||
ctx.lineWidth = 1;
|
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ctx.strokeRect(this._inputRect.x, this._inputRect.y, this._inputRect.w, this._inputRect.h);
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||||
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// Input text or placeholder
|
||||
ctx.fillStyle = this._inputText ? '#FFFFFF' : '#666666';
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ctx.font = '13px Arial';
|
||||
ctx.textAlign = 'left';
|
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ctx.textBaseline = 'middle';
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const displayText = this._inputText || (this._isMuted ? '您已被禁言' : t('chat.inputPlaceholder'));
|
||||
const truncated = displayText.length > 25 ? displayText.substring(0, 25) + '...' : displayText;
|
||||
ctx.fillText(truncated, this._inputRect.x + 8, this._inputRect.y + this._inputRect.h / 2);
|
||||
|
||||
// Send button
|
||||
const canSend = this._inputText.trim() && !this._localViolation && !this._isSending && !this._isMuted;
|
||||
ctx.fillStyle = canSend ? '#4a90d9' : '#555555';
|
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ctx.fillRect(this._sendBtnRect.x, this._sendBtnRect.y, this._sendBtnRect.w, this._sendBtnRect.h);
|
||||
|
||||
ctx.fillStyle = '#FFFFFF';
|
||||
ctx.font = 'bold 13px Arial';
|
||||
ctx.textAlign = 'center';
|
||||
ctx.textBaseline = 'middle';
|
||||
ctx.fillText(this._isSending ? '...' : t('chat.send'), this._sendBtnRect.x + this._sendBtnRect.w / 2, this._sendBtnRect.y + this._sendBtnRect.h / 2);
|
||||
},
|
||||
|
||||
_renderReportOverlay(ctx) {
|
||||
// Semi-transparent overlay
|
||||
ctx.fillStyle = 'rgba(0, 0, 0, 0.7)';
|
||||
ctx.fillRect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
|
||||
|
||||
// Report dialog
|
||||
const dialogW = Math.min(SCREEN_WIDTH * 0.8, 300);
|
||||
const dialogH = 220;
|
||||
const dialogX = CENTER_X - dialogW / 2;
|
||||
const dialogY = SCREEN_HEIGHT / 2 - dialogH / 2;
|
||||
|
||||
ctx.fillStyle = '#2a2a3e';
|
||||
ctx.fillRect(dialogX, dialogY, dialogW, dialogH);
|
||||
|
||||
ctx.strokeStyle = '#4a90d9';
|
||||
ctx.lineWidth = 2;
|
||||
ctx.strokeRect(dialogX, dialogY, dialogW, dialogH);
|
||||
|
||||
// Title
|
||||
ctx.fillStyle = '#FFFFFF';
|
||||
ctx.font = 'bold 16px Arial';
|
||||
ctx.textAlign = 'center';
|
||||
ctx.textBaseline = 'middle';
|
||||
ctx.fillText(t('chat.reportTitle'), CENTER_X, dialogY + 25);
|
||||
|
||||
// Report reason buttons
|
||||
const reasons = [
|
||||
{ key: 'politics', label: t('chat.reportPolitics') },
|
||||
{ key: 'pornography', label: t('chat.reportPornography') },
|
||||
{ key: 'gambling', label: t('chat.reportGambling') },
|
||||
{ key: 'other', label: t('chat.reportOther') },
|
||||
];
|
||||
|
||||
const btnW = dialogW - 40;
|
||||
const btnH = 30;
|
||||
let btnY = dialogY + 55;
|
||||
|
||||
this._reportBtnRects = [];
|
||||
for (const reason of reasons) {
|
||||
const rect = { x: dialogX + 20, y: btnY, w: btnW, h: btnH };
|
||||
this._reportBtnRects.push({ rect, key: reason.key });
|
||||
|
||||
ctx.fillStyle = 'rgba(255, 255, 255, 0.1)';
|
||||
ctx.fillRect(rect.x, rect.y, rect.w, rect.h);
|
||||
ctx.strokeStyle = '#555555';
|
||||
ctx.lineWidth = 1;
|
||||
ctx.strokeRect(rect.x, rect.y, rect.w, rect.h);
|
||||
|
||||
ctx.fillStyle = '#FFFFFF';
|
||||
ctx.font = '13px Arial';
|
||||
ctx.textAlign = 'center';
|
||||
ctx.textBaseline = 'middle';
|
||||
ctx.fillText(reason.label, rect.x + rect.w / 2, rect.y + rect.h / 2);
|
||||
|
||||
btnY += btnH + 8;
|
||||
}
|
||||
|
||||
// Cancel button
|
||||
const cancelRect = { x: CENTER_X - 50, y: dialogY + dialogH - 35, w: 100, h: 25 };
|
||||
this._reportCancelRect = cancelRect;
|
||||
|
||||
ctx.fillStyle = '#666666';
|
||||
ctx.fillRect(cancelRect.x, cancelRect.y, cancelRect.w, cancelRect.h);
|
||||
ctx.fillStyle = '#FFFFFF';
|
||||
ctx.font = '12px Arial';
|
||||
ctx.textAlign = 'center';
|
||||
ctx.textBaseline = 'middle';
|
||||
ctx.fillText(t('chat.reportCancel'), cancelRect.x + cancelRect.w / 2, cancelRect.y + cancelRect.h / 2);
|
||||
},
|
||||
|
||||
_handleReportOverlayTouch(x, y) {
|
||||
// Check report reason buttons
|
||||
if (this._reportBtnRects) {
|
||||
for (const btn of this._reportBtnRects) {
|
||||
if (this._hitTest(x, y, btn.rect)) {
|
||||
this._submitReport(btn.key);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Cancel button
|
||||
if (this._reportCancelRect && this._hitTest(x, y, this._reportCancelRect)) {
|
||||
this._showReportOverlay = false;
|
||||
return;
|
||||
}
|
||||
},
|
||||
|
||||
// ============================================================
|
||||
// Utility
|
||||
// ============================================================
|
||||
|
||||
_hitTest(x, y, rect) {
|
||||
return rect && x >= rect.x && x <= rect.x + rect.w && y >= rect.y && y <= rect.y + rect.h;
|
||||
},
|
||||
};
|
||||
|
||||
module.exports = ChatRoomScene;
|
||||
@@ -0,0 +1,597 @@
|
||||
/**
|
||||
* ProfileScene.js
|
||||
* Player profile editing scene.
|
||||
* Supports nickname, signature, description editing and avatar upload.
|
||||
* All user-generated content is checked against content security before saving.
|
||||
*/
|
||||
|
||||
const {
|
||||
SCREEN_WIDTH,
|
||||
SCREEN_HEIGHT,
|
||||
COLORS,
|
||||
SCENE,
|
||||
} = require('../base/GameGlobal');
|
||||
const { t } = require('../i18n/I18n');
|
||||
const ContentSecurityManager = require('../managers/ContentSecurityManager');
|
||||
|
||||
// ============================================================
|
||||
// Layout Constants
|
||||
// ============================================================
|
||||
const CENTER_X = SCREEN_WIDTH / 2;
|
||||
const INPUT_WIDTH = Math.min(SCREEN_WIDTH * 0.7, 280);
|
||||
const INPUT_HEIGHT = 36;
|
||||
const BTN_WIDTH = Math.min(SCREEN_WIDTH * 0.5, 200);
|
||||
const BTN_HEIGHT = 36;
|
||||
|
||||
// Field constraints
|
||||
const NICKNAME_MIN = 2;
|
||||
const NICKNAME_MAX = 20;
|
||||
const SIGNATURE_MAX = 50;
|
||||
const DESCRIPTION_MAX = 200;
|
||||
|
||||
// Profile field IDs
|
||||
const FIELD = {
|
||||
NICKNAME: 'nickname',
|
||||
SIGNATURE: 'signature',
|
||||
DESCRIPTION: 'description',
|
||||
AVATAR: 'avatar',
|
||||
};
|
||||
|
||||
// ============================================================
|
||||
// Profile Scene
|
||||
// ============================================================
|
||||
const ProfileScene = {
|
||||
// Current editing state
|
||||
_editingField: null, // Which field is being edited
|
||||
_inputText: '', // Current input text
|
||||
_errorMessage: '', // Error message to display
|
||||
_isSubmitting: false, // Whether a submission is in progress
|
||||
_localViolation: false, // Whether local check found violation
|
||||
|
||||
// User profile data
|
||||
_profile: {
|
||||
nickname: '',
|
||||
signature: '',
|
||||
description: '',
|
||||
avatarUrl: '',
|
||||
},
|
||||
|
||||
// Open ID for API calls
|
||||
_openid: '',
|
||||
|
||||
// Button rects for touch handling
|
||||
_backBtnRect: null,
|
||||
_nicknameRect: null,
|
||||
_signatureRect: null,
|
||||
_descriptionRect: null,
|
||||
_avatarRect: null,
|
||||
_saveBtnRect: null,
|
||||
|
||||
enter() {
|
||||
this._editingField = null;
|
||||
this._inputText = '';
|
||||
this._errorMessage = '';
|
||||
this._isSubmitting = false;
|
||||
this._localViolation = false;
|
||||
|
||||
// Load profile from storage
|
||||
this._loadProfile();
|
||||
|
||||
// Get openid
|
||||
try {
|
||||
this._openid = wx.getStorageSync('player_openid') || '';
|
||||
} catch (e) {
|
||||
this._openid = '';
|
||||
}
|
||||
|
||||
// Calculate button positions
|
||||
this._backBtnRect = { x: 10, y: 10, w: 60, h: 30 };
|
||||
this._avatarRect = {
|
||||
x: CENTER_X - 40,
|
||||
y: 70,
|
||||
w: 80,
|
||||
h: 80,
|
||||
};
|
||||
this._nicknameRect = {
|
||||
x: CENTER_X - INPUT_WIDTH / 2,
|
||||
y: 175,
|
||||
w: INPUT_WIDTH,
|
||||
h: INPUT_HEIGHT,
|
||||
};
|
||||
this._signatureRect = {
|
||||
x: CENTER_X - INPUT_WIDTH / 2,
|
||||
y: 240,
|
||||
w: INPUT_WIDTH,
|
||||
h: INPUT_HEIGHT,
|
||||
};
|
||||
this._descriptionRect = {
|
||||
x: CENTER_X - INPUT_WIDTH / 2,
|
||||
y: 305,
|
||||
w: INPUT_WIDTH,
|
||||
h: 80,
|
||||
};
|
||||
this._saveBtnRect = {
|
||||
x: CENTER_X - BTN_WIDTH / 2,
|
||||
y: SCREEN_HEIGHT - 100,
|
||||
w: BTN_WIDTH,
|
||||
h: BTN_HEIGHT,
|
||||
};
|
||||
},
|
||||
|
||||
exit() {
|
||||
// Save profile to storage
|
||||
this._saveProfile();
|
||||
},
|
||||
|
||||
update(dt) {},
|
||||
|
||||
render(ctx) {
|
||||
// Background
|
||||
ctx.fillStyle = COLORS.MENU_BG;
|
||||
ctx.fillRect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
|
||||
|
||||
const cx = CENTER_X;
|
||||
|
||||
// Back button
|
||||
this._renderBackButton(ctx);
|
||||
|
||||
// Title
|
||||
ctx.fillStyle = COLORS.MENU_TITLE;
|
||||
ctx.font = 'bold 24px Arial';
|
||||
ctx.textAlign = 'center';
|
||||
ctx.textBaseline = 'middle';
|
||||
ctx.fillText(t('profile.title'), cx, 50);
|
||||
|
||||
// Avatar
|
||||
this._renderAvatar(ctx);
|
||||
|
||||
// Nickname field
|
||||
this._renderField(ctx, this._nicknameRect, t('profile.nickname'), this._profile.nickname, FIELD.NICKNAME);
|
||||
|
||||
// Signature field
|
||||
this._renderField(ctx, this._signatureRect, t('profile.signature'), this._profile.signature, FIELD.SIGNATURE);
|
||||
|
||||
// Description field
|
||||
this._renderDescriptionField(ctx);
|
||||
|
||||
// Error message
|
||||
if (this._errorMessage) {
|
||||
ctx.fillStyle = '#FF4444';
|
||||
ctx.font = '12px Arial';
|
||||
ctx.textAlign = 'center';
|
||||
ctx.fillText(this._errorMessage, cx, SCREEN_HEIGHT - 140);
|
||||
}
|
||||
|
||||
// Save button
|
||||
this._renderSaveButton(ctx);
|
||||
|
||||
// Editing overlay
|
||||
if (this._editingField) {
|
||||
this._renderEditOverlay(ctx);
|
||||
}
|
||||
},
|
||||
|
||||
handleTouch(type, e) {
|
||||
if (type !== 'touchstart') return;
|
||||
const touch = e.touches[0];
|
||||
const x = touch.clientX;
|
||||
const y = touch.clientY;
|
||||
|
||||
// If editing, handle save/cancel in overlay
|
||||
if (this._editingField) {
|
||||
this._handleEditOverlayTouch(x, y);
|
||||
return;
|
||||
}
|
||||
|
||||
// Back button
|
||||
if (this._hitTest(x, y, this._backBtnRect)) {
|
||||
const sm = GameGlobal.sceneManager;
|
||||
sm.switchTo(SCENE.MENU);
|
||||
return;
|
||||
}
|
||||
|
||||
// Avatar click
|
||||
if (this._hitTest(x, y, this._avatarRect)) {
|
||||
this._handleChangeAvatar();
|
||||
return;
|
||||
}
|
||||
|
||||
// Nickname click
|
||||
if (this._hitTest(x, y, this._nicknameRect)) {
|
||||
this._startEditing(FIELD.NICKNAME, this._profile.nickname);
|
||||
return;
|
||||
}
|
||||
|
||||
// Signature click
|
||||
if (this._hitTest(x, y, this._signatureRect)) {
|
||||
this._startEditing(FIELD.SIGNATURE, this._profile.signature);
|
||||
return;
|
||||
}
|
||||
|
||||
// Description click
|
||||
if (this._hitTest(x, y, this._descriptionRect)) {
|
||||
this._startEditing(FIELD.DESCRIPTION, this._profile.description);
|
||||
return;
|
||||
}
|
||||
},
|
||||
|
||||
// ============================================================
|
||||
// Editing
|
||||
// ============================================================
|
||||
|
||||
_startEditing(field, currentValue) {
|
||||
const csm = GameGlobal.contentSecurityManager;
|
||||
if (!csm || !csm.isInitialized()) return;
|
||||
|
||||
this._editingField = field;
|
||||
this._inputText = currentValue || '';
|
||||
this._errorMessage = '';
|
||||
this._localViolation = false;
|
||||
|
||||
// Determine input constraints
|
||||
let maxLength = 200;
|
||||
if (field === FIELD.NICKNAME) maxLength = NICKNAME_MAX;
|
||||
if (field === FIELD.SIGNATURE) maxLength = SIGNATURE_MAX;
|
||||
if (field === FIELD.DESCRIPTION) maxLength = DESCRIPTION_MAX;
|
||||
|
||||
// Show keyboard
|
||||
wx.showKeyboard({
|
||||
defaultValue: this._inputText,
|
||||
maxLength,
|
||||
multiple: field === FIELD.DESCRIPTION,
|
||||
confirmHold: false,
|
||||
confirmType: 'done',
|
||||
});
|
||||
|
||||
// Listen for keyboard input
|
||||
this._onKeyboardInput = (res) => {
|
||||
this._inputText = res.value;
|
||||
|
||||
// Real-time local sensitive word check
|
||||
if (this._inputText) {
|
||||
const localCheck = csm.checkLocalText(this._inputText);
|
||||
if (localCheck.hasViolation) {
|
||||
this._localViolation = true;
|
||||
this._errorMessage = '内容包含违规信息,请修改';
|
||||
} else {
|
||||
this._localViolation = false;
|
||||
this._errorMessage = '';
|
||||
}
|
||||
|
||||
// Length validation
|
||||
if (field === FIELD.NICKNAME) {
|
||||
if (this._inputText.length < NICKNAME_MIN) {
|
||||
this._errorMessage = `昵称至少需要${NICKNAME_MIN}个字符`;
|
||||
this._localViolation = true;
|
||||
} else if (this._inputText.length > NICKNAME_MAX) {
|
||||
this._errorMessage = `昵称不能超过${NICKNAME_MAX}个字符`;
|
||||
this._localViolation = true;
|
||||
}
|
||||
} else if (field === FIELD.SIGNATURE && this._inputText.length > SIGNATURE_MAX) {
|
||||
this._errorMessage = `签名不能超过${SIGNATURE_MAX}个字符`;
|
||||
this._localViolation = true;
|
||||
} else if (field === FIELD.DESCRIPTION && this._inputText.length > DESCRIPTION_MAX) {
|
||||
this._errorMessage = `描述不能超过${DESCRIPTION_MAX}个字符`;
|
||||
this._localViolation = true;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
this._onKeyboardConfirm = () => {
|
||||
this._handleSubmit();
|
||||
};
|
||||
|
||||
wx.onKeyboardInput(this._onKeyboardInput);
|
||||
wx.onKeyboardConfirm(this._onKeyboardConfirm);
|
||||
},
|
||||
|
||||
_stopEditing() {
|
||||
if (this._onKeyboardInput) {
|
||||
wx.offKeyboardInput(this._onKeyboardInput);
|
||||
this._onKeyboardInput = null;
|
||||
}
|
||||
if (this._onKeyboardConfirm) {
|
||||
wx.offKeyboardConfirm(this._onKeyboardConfirm);
|
||||
this._onKeyboardConfirm = null;
|
||||
}
|
||||
wx.hideKeyboard();
|
||||
this._editingField = null;
|
||||
},
|
||||
|
||||
async _handleSubmit() {
|
||||
if (this._isSubmitting || this._localViolation) return;
|
||||
|
||||
const csm = GameGlobal.contentSecurityManager;
|
||||
if (!csm || !this._editingField) return;
|
||||
|
||||
const content = this._inputText.trim();
|
||||
if (!content) {
|
||||
this._errorMessage = '内容不能为空';
|
||||
return;
|
||||
}
|
||||
|
||||
this._isSubmitting = true;
|
||||
this._errorMessage = '审核中...';
|
||||
|
||||
// Determine scene
|
||||
const sceneMap = {
|
||||
[FIELD.NICKNAME]: ContentSecurityManager.SCENE.NICKNAME,
|
||||
[FIELD.SIGNATURE]: ContentSecurityManager.SCENE.SIGNATURE,
|
||||
[FIELD.DESCRIPTION]: ContentSecurityManager.SCENE.DESCRIPTION,
|
||||
};
|
||||
const scene = sceneMap[this._editingField];
|
||||
|
||||
// Full text check (local + server)
|
||||
const result = await csm.fullTextCheck(this._openid, content, scene);
|
||||
|
||||
this._isSubmitting = false;
|
||||
|
||||
if (result.pass) {
|
||||
// Save the content
|
||||
this._profile[this._editingField] = content;
|
||||
this._saveProfile();
|
||||
this._errorMessage = '';
|
||||
this._stopEditing();
|
||||
} else {
|
||||
this._errorMessage = result.errorMessage;
|
||||
}
|
||||
},
|
||||
|
||||
// ============================================================
|
||||
// Avatar Upload
|
||||
// ============================================================
|
||||
|
||||
_handleChangeAvatar() {
|
||||
const csm = GameGlobal.contentSecurityManager;
|
||||
if (!csm || !csm.isInitialized()) return;
|
||||
|
||||
wx.chooseImage({
|
||||
count: 1,
|
||||
sizeType: ['compressed'],
|
||||
sourceType: ['album', 'camera'],
|
||||
success: async (res) => {
|
||||
const filePath = res.tempFilePaths[0];
|
||||
|
||||
// Check file size
|
||||
const fileInfo = wx.getFileInfo({ filePath });
|
||||
if (fileInfo && fileInfo.size > 1024 * 1024) {
|
||||
this._errorMessage = '图片大小不能超过1MB';
|
||||
return;
|
||||
}
|
||||
|
||||
this._isSubmitting = true;
|
||||
this._errorMessage = '审核中...';
|
||||
|
||||
// Check image content
|
||||
const result = await csm.checkImageContent(filePath, this._openid);
|
||||
|
||||
this._isSubmitting = false;
|
||||
|
||||
if (result.pass) {
|
||||
this._profile.avatarUrl = filePath;
|
||||
this._saveProfile();
|
||||
this._errorMessage = '';
|
||||
} else {
|
||||
this._errorMessage = result.errmsg || '图片内容违规,请更换';
|
||||
}
|
||||
},
|
||||
fail: () => {
|
||||
// User cancelled or error
|
||||
},
|
||||
});
|
||||
},
|
||||
|
||||
// ============================================================
|
||||
// Render Helpers
|
||||
// ============================================================
|
||||
|
||||
_renderBackButton(ctx) {
|
||||
ctx.fillStyle = '#AAAAAA';
|
||||
ctx.font = '14px Arial';
|
||||
ctx.textAlign = 'left';
|
||||
ctx.textBaseline = 'middle';
|
||||
ctx.fillText('← ' + t('common.back'), 15, 25);
|
||||
},
|
||||
|
||||
_renderAvatar(ctx) {
|
||||
const rect = this._avatarRect;
|
||||
const cx = rect.x + rect.w / 2;
|
||||
const cy = rect.y + rect.h / 2;
|
||||
const r = rect.w / 2;
|
||||
|
||||
// Circle background
|
||||
ctx.fillStyle = '#4a90d9';
|
||||
ctx.beginPath();
|
||||
ctx.arc(cx, cy, r, 0, Math.PI * 2);
|
||||
ctx.fill();
|
||||
|
||||
// Camera icon
|
||||
ctx.fillStyle = '#FFFFFF';
|
||||
ctx.font = '24px Arial';
|
||||
ctx.textAlign = 'center';
|
||||
ctx.textBaseline = 'middle';
|
||||
ctx.fillText('📷', cx, cy);
|
||||
|
||||
// Hint text
|
||||
ctx.fillStyle = '#888888';
|
||||
ctx.font = '10px Arial';
|
||||
ctx.fillText(t('profile.changeAvatar'), cx, rect.y + rect.h + 14);
|
||||
},
|
||||
|
||||
_renderField(ctx, rect, label, value, field) {
|
||||
const isEditing = this._editingField === field;
|
||||
|
||||
// Label
|
||||
ctx.fillStyle = '#CCCCCC';
|
||||
ctx.font = '12px Arial';
|
||||
ctx.textAlign = 'left';
|
||||
ctx.textBaseline = 'bottom';
|
||||
ctx.fillText(label, rect.x, rect.y - 4);
|
||||
|
||||
// Input box
|
||||
ctx.fillStyle = isEditing ? 'rgba(74, 144, 226, 0.2)' : 'rgba(255, 255, 255, 0.1)';
|
||||
ctx.fillRect(rect.x, rect.y, rect.w, rect.h);
|
||||
|
||||
// Border
|
||||
ctx.strokeStyle = isEditing ? '#4a90d9' : '#555555';
|
||||
ctx.lineWidth = 1;
|
||||
ctx.strokeRect(rect.x, rect.y, rect.w, rect.h);
|
||||
|
||||
// Value
|
||||
ctx.fillStyle = value ? '#FFFFFF' : '#666666';
|
||||
ctx.font = '13px Arial';
|
||||
ctx.textAlign = 'left';
|
||||
ctx.textBaseline = 'middle';
|
||||
const displayText = value || t('profile.tapToEdit');
|
||||
const truncated = displayText.length > 20 ? displayText.substring(0, 20) + '...' : displayText;
|
||||
ctx.fillText(truncated, rect.x + 8, rect.y + rect.h / 2);
|
||||
},
|
||||
|
||||
_renderDescriptionField(ctx) {
|
||||
const rect = this._descriptionRect;
|
||||
const isEditing = this._editingField === FIELD.DESCRIPTION;
|
||||
|
||||
// Label
|
||||
ctx.fillStyle = '#CCCCCC';
|
||||
ctx.font = '12px Arial';
|
||||
ctx.textAlign = 'left';
|
||||
ctx.textBaseline = 'bottom';
|
||||
ctx.fillText(t('profile.description'), rect.x, rect.y - 4);
|
||||
|
||||
// Input box (taller for description)
|
||||
ctx.fillStyle = isEditing ? 'rgba(74, 144, 226, 0.2)' : 'rgba(255, 255, 255, 0.1)';
|
||||
ctx.fillRect(rect.x, rect.y, rect.w, rect.h);
|
||||
|
||||
ctx.strokeStyle = isEditing ? '#4a90d9' : '#555555';
|
||||
ctx.lineWidth = 1;
|
||||
ctx.strokeRect(rect.x, rect.y, rect.w, rect.h);
|
||||
|
||||
// Value (multi-line)
|
||||
ctx.fillStyle = this._profile.description ? '#FFFFFF' : '#666666';
|
||||
ctx.font = '12px Arial';
|
||||
ctx.textAlign = 'left';
|
||||
ctx.textBaseline = 'top';
|
||||
const displayText = this._profile.description || t('profile.tapToEdit');
|
||||
const lines = this._wrapText(ctx, displayText, rect.w - 16, 4);
|
||||
for (let i = 0; i < lines.length; i++) {
|
||||
ctx.fillText(lines[i], rect.x + 8, rect.y + 6 + i * 16);
|
||||
}
|
||||
},
|
||||
|
||||
_renderSaveButton(ctx) {
|
||||
const rect = this._saveBtnRect;
|
||||
const isActive = this._editingField && !this._localViolation && !this._isSubmitting;
|
||||
|
||||
ctx.fillStyle = isActive ? '#4a90d9' : '#555555';
|
||||
ctx.fillRect(rect.x, rect.y, rect.w, rect.h);
|
||||
|
||||
ctx.fillStyle = '#FFFFFF';
|
||||
ctx.font = 'bold 14px Arial';
|
||||
ctx.textAlign = 'center';
|
||||
ctx.textBaseline = 'middle';
|
||||
ctx.fillText(this._isSubmitting ? '审核中...' : t('profile.save'), rect.x + rect.w / 2, rect.y + rect.h / 2);
|
||||
},
|
||||
|
||||
_renderEditOverlay(ctx) {
|
||||
// Semi-transparent overlay at bottom
|
||||
const overlayY = SCREEN_HEIGHT * 0.6;
|
||||
ctx.fillStyle = 'rgba(0, 0, 0, 0.7)';
|
||||
ctx.fillRect(0, overlayY, SCREEN_WIDTH, SCREEN_HEIGHT - overlayY);
|
||||
|
||||
// Current input text preview
|
||||
ctx.fillStyle = '#FFFFFF';
|
||||
ctx.font = '14px Arial';
|
||||
ctx.textAlign = 'center';
|
||||
ctx.textBaseline = 'middle';
|
||||
|
||||
const previewText = this._inputText || '';
|
||||
const lines = this._wrapText(ctx, previewText, INPUT_WIDTH, 3);
|
||||
for (let i = 0; i < lines.length; i++) {
|
||||
ctx.fillText(lines[i], CENTER_X, overlayY + 30 + i * 20);
|
||||
}
|
||||
|
||||
// Character count
|
||||
let maxLen = 200;
|
||||
if (this._editingField === FIELD.NICKNAME) maxLen = NICKNAME_MAX;
|
||||
if (this._editingField === FIELD.SIGNATURE) maxLen = SIGNATURE_MAX;
|
||||
|
||||
ctx.fillStyle = '#888888';
|
||||
ctx.font = '11px Arial';
|
||||
ctx.fillText(`${this._inputText.length}/${maxLen}`, CENTER_X, overlayY + 100);
|
||||
|
||||
// Violation warning
|
||||
if (this._localViolation) {
|
||||
ctx.fillStyle = '#FF4444';
|
||||
ctx.font = 'bold 12px Arial';
|
||||
ctx.fillText('⚠ ' + this._errorMessage, CENTER_X, overlayY + 120);
|
||||
}
|
||||
},
|
||||
|
||||
_handleEditOverlayTouch(x, y) {
|
||||
// Save button
|
||||
if (this._hitTest(x, y, this._saveBtnRect)) {
|
||||
if (!this._localViolation && !this._isSubmitting) {
|
||||
this._handleSubmit();
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// Tap outside to cancel
|
||||
this._stopEditing();
|
||||
},
|
||||
|
||||
// ============================================================
|
||||
// Utility
|
||||
// ============================================================
|
||||
|
||||
_hitTest(x, y, rect) {
|
||||
return rect && x >= rect.x && x <= rect.x + rect.w && y >= rect.y && y <= rect.y + rect.h;
|
||||
},
|
||||
|
||||
_wrapText(ctx, text, maxWidth, maxLines) {
|
||||
const words = text.split('');
|
||||
const lines = [];
|
||||
let currentLine = '';
|
||||
|
||||
for (const char of words) {
|
||||
const testLine = currentLine + char;
|
||||
const metrics = ctx.measureText(testLine);
|
||||
if (metrics.width > maxWidth && currentLine.length > 0) {
|
||||
lines.push(currentLine);
|
||||
currentLine = char;
|
||||
if (lines.length >= maxLines) {
|
||||
lines[lines.length - 1] += '...';
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
currentLine = testLine;
|
||||
}
|
||||
}
|
||||
if (currentLine && lines.length < maxLines) {
|
||||
lines.push(currentLine);
|
||||
}
|
||||
|
||||
return lines;
|
||||
},
|
||||
|
||||
_loadProfile() {
|
||||
try {
|
||||
const saved = wx.getStorageSync('player_profile');
|
||||
if (saved) {
|
||||
this._profile = { ...this._profile, ...JSON.parse(saved) };
|
||||
}
|
||||
} catch (e) {
|
||||
console.warn('[ProfileScene] Failed to load profile:', e);
|
||||
}
|
||||
},
|
||||
|
||||
_saveProfile() {
|
||||
try {
|
||||
wx.setStorageSync('player_profile', JSON.stringify(this._profile));
|
||||
} catch (e) {
|
||||
console.warn('[ProfileScene] Failed to save profile:', e);
|
||||
}
|
||||
},
|
||||
};
|
||||
|
||||
module.exports = ProfileScene;
|
||||
@@ -90,6 +90,10 @@ const SettingsScene = {
|
||||
}
|
||||
}
|
||||
|
||||
// Profile entry button (below the last toggle row)
|
||||
const profileY = firstCenterY + rows.length * step;
|
||||
this._renderProfileButton(ctx, cx, profileY);
|
||||
|
||||
// Back button
|
||||
this._renderBackButton(ctx, cx, backCenterY);
|
||||
},
|
||||
@@ -180,6 +184,34 @@ const SettingsScene = {
|
||||
ctx.fill();
|
||||
},
|
||||
|
||||
_renderProfileButton(ctx, cx, y) {
|
||||
const w = SCREEN_WIDTH * 0.7;
|
||||
const h = 50;
|
||||
const x = cx - w / 2;
|
||||
|
||||
this._buttons['profile'] = { x, y: y - h / 2, w, h };
|
||||
|
||||
// Background
|
||||
ctx.fillStyle = '#1e1e3a';
|
||||
ctx.fillRect(x, y - h / 2, w, h);
|
||||
ctx.strokeStyle = '#333366';
|
||||
ctx.lineWidth = 1;
|
||||
ctx.strokeRect(x, y - h / 2, w, h);
|
||||
|
||||
// Icon and label
|
||||
ctx.fillStyle = COLORS.HUD_TEXT;
|
||||
ctx.font = '16px Arial';
|
||||
ctx.textAlign = 'left';
|
||||
ctx.textBaseline = 'middle';
|
||||
ctx.fillText(`👤 ${t('settings.profile')}`, x + 15, y);
|
||||
|
||||
// Arrow indicator
|
||||
ctx.fillStyle = '#888888';
|
||||
ctx.font = '14px Arial';
|
||||
ctx.textAlign = 'right';
|
||||
ctx.fillText('›', x + w - 15, y);
|
||||
},
|
||||
|
||||
_renderBackButton(ctx, cx, y) {
|
||||
const w = SCREEN_WIDTH * 0.4;
|
||||
const h = 42;
|
||||
@@ -215,6 +247,13 @@ const SettingsScene = {
|
||||
// IMPORTANT: wx.getUserProfile must be called synchronously from a
|
||||
// user tap handler; invoking it here is fine (touchstart is a tap).
|
||||
this._requestNicknameAuth();
|
||||
} else if (key === 'profile') {
|
||||
const sm = GameGlobal.sceneManager;
|
||||
if (!sm._scenes.has(SCENE.PROFILE)) {
|
||||
const ProfileScene = require('./ProfileScene');
|
||||
sm.register(SCENE.PROFILE, ProfileScene);
|
||||
}
|
||||
sm.switchTo(SCENE.PROFILE);
|
||||
} else if (this._settings.hasOwnProperty(key)) {
|
||||
this._settings[key] = !this._settings[key];
|
||||
// Notify audio system
|
||||
|
||||
Reference in New Issue
Block a user